Just back from a couple of days at the Austin Game Conference. It was a pretty casual event. Not too into making an MMO right now, which most of the talks were about. The speech from Rob Pardo at Blizzard on how World of Warcraft was created was pretty interesting. Vernor Vinge, the science fiction author, gave a speech on where he saw things going, but unfortunately it seemed a bit rambling. They also had a big room with lots of companies selling technology or trying to recruit. The MMO engines like Emergent, Big World, and Hero Engine seemed pretty interesting.
Thanks for your support, and see you in the dungeon!